Baking Up Good Speech: Receptive & Expressive Language Packets!

Use these two PACKED-FULL packet of activities to promote and work on receptive and expressive language skills.  The fun baking theme can be used with Christmas, Valentine's Day, or any other of day of the year!

Receptive Language Packet:

-Cookie Category Sort: Sort the cookies by categories (mixing bowls).


-Wh- Question Bake Sale:  Students will pick a card and recognize the question form and respond.  Students need to answer the question to keep the card.  If they pick the “bake sale” card, they can take an extra turn.  The student with the most cards at the end is the winner.

-Donut Listening for Details:  Students will pick a card and listen for the details read aloud by a peer or teacher/SLP.  Each donut  has a point value (1-5).  Once all the cards are used (or time runs out) students can add up their points to determine a winner.

-Mixing Up Sequences:  Each card has four sentences with lines next to them.  Laminate the cards and provide students with dry erase markers.  Students must write numbers to designate the order the sentences should be in to make sense to take a turn in the board game provided.  You can use an eraser to keep using the cards over and over.

-Picture It:  Read each story to your students.  Have them visualize what was read in their minds and then have them draw it on the worksheet provided.  Then ask them the questions on the story card.
You can grab this activity pack HERE!

Expressive Language:

-Tell Me How:  Students will pick a card from the pile.  Each card has a task and the student must express how to complete the task.  Students should use the visual provided to assist in using transition words.  If the student picks the “bakery” card, they get another turn.  The student with the most cards at the end is the winner.


-Cupcake Ask A Question:  Each card has an statement.  The student must turn the statement into a question.  Use the cards with the cupcake board game provided.


-Donut Definitions:  Students will pick a card.  A word will be provided for them to define.  Students should be encouraged to use the visual provided to instruct in different ways to define words provided.  For each definition stated, they will get a point.  At the end, the students with the most points is the winner!


-Expressing Cause and Effect:  Students pick a card and read the statement provided.  They must verbally express the cause and a possible effect.  Students can use be visual provided to assist in understanding cause and effect.  Each card has a point value.  Once all the cards are  used, the students can add up their points to determine a winner.

-What Does It Mean?:  Each card contains a common idiom.  Students must express the meaning of the idiom in order to take a turn in the board game provided.


You can grab this activity pack HERE!!!