Storybook Apps for Speech: Part 3

The next two apps I would like to feature are ones I purchased earlier this summer and used MANY times this summer with my clients.  They are cute, fun, and can target a variety of goals!

The first one was requested during one of my giveaways, Even Monsters Get Sick. 
I spoke with the developers, Busy Bee Studios, and they provided me GREAT insight on how this amazing app came about!  Did you know that the voice narrating the story is an actual child named Parker.  Did you know that this story was originally created for print but when he brought the story to the developers, they felt they could bring it to life and make it interactive.  They are planning to do a series and are taking their time to make sure it is perfect!


Now, onto the story.  It is about a boy that trades for a pet monster.  But something is wrong!  He thinks he is bored!  Eventually he realizes that he is sick and brings him to the doctor.  Once better, they have TONS of fun!  How is this app interactive?  Well, you could click on the various characters to make them move and make sounds.  There are also games thrown throughout the story related to it! 

What skills/goals can you work on with this storybook app?
  • Following directions: students listen to the prompts in order to complete the interactive activities
  • cause/effect by pressing the buttons for responses
  • Sequencing and recall: can they remember the activities they did in the story?
  • Drawing conclusions: can your students figure out what is wrong with the monster?
  • Vocabulary
  • Answering questions: after each page can your students respond to questions based on what they heard or read
  • Learning about friendship
To learn more about this $0.99 app, visit iTunes!  I created a fun worksheet to use with this app.  Students can use this to take notes during the story or to assess ability to recall details after.  You can download this freebie here!

My next app is opened through the iBooks app.  It is called Seven Ate Nine by Stan Resnicoff.  This app is adorable and unique.  Since it's an iBook, you read it like a book!  It's a whole story about what would happen if they could not find the number 9!

 At the end, there is a movie version of the story.  It is extremely cute and motivating.  My students kept requesting this version of the story since it was easier for them to attend.

What skills/goals can this address:
  • Homophones: ate/eight
  • Recalling sequences and details
  • Building vocabulary: there are some vocabulary throughout story that can be difficult for speech and language students.  Keep reading to see how I addressed it.
  • Responding to wh- questions
  • Inferencing: are there clues to help solve the mystery?
To learn more about this $0.99 book app, visit iTunes!

I created two freebies to use with this app.  One is a visual that helps with the homophones ate/eight.  The other is a matching worksheet to review the difficult vocabulary.  You can take the definitions I used to introduce the vocabulary in ways that work best for you and your students!

Get your copy of this freebie file here!